Unity 2020 By Example

The Unity game engine, used by millions of developers around the world, is popular thanks to its features that enable you to create games and 3D apps for desktop and mobile platforms in no time. With Unity 2020, this state-of-the-art game engine introduces enhancements in Unity tooling, editor, and workflow, among many other additions.
The third edition of this Unity book is updated to the new features in Unity 2020 and modern game development practices. Once you’ve quickly got to grips with the fundamentals of Unity game development, you’ll create a collection, a twin-stick shooter, and a 2D adventure game. You’ll then explore advanced topics such as machine learning, virtual reality, and augmented reality by building complete projects using the latest game tool kit. As you implement concepts in practice, this book will ensure that you come away with a clear understanding of Unity game development.
By the end of the book, you'll have a firm foundation in Unity development using C#, which can be applied to other engines and programming languages. You'll also be able to create several real-world projects to add to your professional game development portfolio.

Type
ebook
Category
publication date
2020-09-30
what you will learn

Learn the fundamentals of game development, including GameObjects, components, and scenes
Develop a variety of games in C# and explore the brand new sprite shaping tool for Unity 3D and 2D games
Handle player controls and input functionality for your Unity games
Implement AI techniques such as pathfinding, finite state machines, and machine learning using Unity ML-Agents
Create virtual and augmented reality games using UnityVR and AR Foundation
Explore the cutting-edge features of Unity 2020 and how they can be used to improve your games

no of pages
676
duration
1352
key features
Gain a high-level overview of the Unity game engine while building your own games portfolio
* Discover best practices for implementing game animation, game physics, shaders, and effects
* Create fully featured apps, including Space shooter and a 2D adventure game, and develop AR/VR experiences and Game AI agents
approach
This book will follow a practical based approach which will help readers understand basics of game development with Unity
audience
If you are a game developer or programmer new to Unity and want to get up and running with the game engine in a hands-on way, this book is for you. Unity developers looking to work on practical projects to explore new features in Unity 2020 will find this book useful. A basic understanding of C# programming is required.
meta description
Learn Unity game development with C# through a series of practical projects ranging from building a simple 2D game to adding AR/VR experiences and machine learning capabilities in a simple yet effective way
short description
Unity is the most exciting and popular game engine. After the latest release, Unity has become the primary source of game and Virtual Reality development throughout the world. In this book, you’ll learn how to use Unity by making amazing games from popular genres; from an action shooter to a mindbending puzzle game, from an adventure to a VR game.
subtitle
A project-based guide to building 2D, 3D, augmented reality, and virtual reality games from scratch
keywords
Unity 2019, Unity 2021, Unity 2D, Unity 3D book, Unity 3D 2020, Unity 3D game development, Unity 3D programming, Unity virtual reality projects, AR VR games, unity 2019, unity c#
Product ISBN
9781800203389