Unity 3.x Game Development Essentials

Game Engines such as Unity are the power-tools behind the games we know and love. Unity is one of the most widely-used and best loved packages for game development and is used by everyone, from hobbyists to large studios, to create games and interactive experiences for the web, desktop, mobile, and console. With Unity’s intuitive, easy to learn toolset and this book – it’s never been easier to become a game developer. Taking a practical approach, this book will introduce you to the concepts of developing 3D games, before getting to grips with development in Unity itself – prototyping a simple scenario, and then creating a larger game. From creating 3D worlds to scripting and creating game mechanics you will learn everything you’ll need to get started with game development. This book is designed to cover a set of easy-to-follow examples, which culminate in the production of a First Person 3D game, complete with an interactive island environment. All of the concepts taught in this book are applicable to other types of game, however, by introducing common concepts of game and 3D production, you'll explore Unity to make a character interact with the game world, and build puzzles for the player to solve, in order to complete the game. At the end of the book, you will have a fully working 3D game and all the skills required to extend the game further, giving your end-user, the player, the best experience possible. Soon you will be creating your own 3D games with ease!

Type
ebook
Category
publication date
2011-12-20
what you will learn

An understanding of the Unity 3D Engine and game development

Write code for game development in either C# or JavaScript

Build a 3D island and set of mini-games for your players

Incorporate terrains and externally produced 3D models to get your game environment up and running

Create player character interactions

Combine scripting and animation to transform your static objects into dynamic interactive game elements

Add realistic effects to your games by using particle systems

Create a stylish and efficient menu, and animate other interface elements

Use Lightmapping to make your game environments look more professional

Deploy your game to the web and desktop and share it with the wider world for testing and feedback.

no of pages
488
duration
976
key features
Kick start your game development, and build ready-to-play 3D games with ease. * * Understand key concepts in game design including scripting, physics, instantiation, particle effects, and more. * * Test & optimize your game to perfection with essential tips-and-tricks. * * Written in clear, plain English, this book takes you from a simple prototype through to a complete 3D game with concepts you’ll reuse throughout your new career as a game developer. * * Learn game development in Unity version 3 and above, and learn scripting in either C# or JavaScript
approach
This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game. You'll learn scripting with C# or JavaScript and master the Unity development environment with easy-to-follow stepwise tasks.
audience
If you’re a designer or animator who wishes to take their first steps into game development or prototyping, or if you’ve simply spent many hours sitting in front of video games, with ideas bubbling away in the back of your mind, Unity and this book should be your starting point. No prior knowledge of game production is required, inviting you to simply bring with you a passion for making great games.
meta description
If you have an idea for a game but lack the skills to create it, this book is the perfect introduction. There’s lots of handholding through all the essentials, culminating in the building of a full 3D game.
subtitle
If you have an idea for a game but lack the skills to create it, this book is the perfect introduction. There’s lots of handholding through all the essentials, culminating in the building of a full 3D game.
keywords
graphics programming,learning game programming,unity scripting,unity engine,video game development,learn 3d,unity 3d game,game development unity,game development with unity,unity tutorials,unity game development,unity 3d tutorials
Product ISBN
9781849691444