Begin your 3D modeling journey with Blender, starting from the basics of setting up projects and creating grey boxes to organizing work with collections. Learn the intricacies of seams, sharps, and UV mapping, essential for effective texturing.
The course progresses to scene optimization and asset management, followed by an exploration of materials, shaders, and advanced mesh editing techniques, including proportional editing and the use of Booleans. Dive deeper into refining skills with texturing, structural elements, and the art of adding Viking details. Transition your creations to Unreal Engine 5, where you’ll set up scenes, integrate assets, and apply advanced materials for realistic environments.
This course, designed for beginners ready to advance their skills, combines detailed instruction with project-based learning, preparing you for a career in 3D modeling and game development. From Blender’s fundamentals to UE5’s dynamic environment, unlock your creative potential and bring your digital worlds to life.
Utilize UV mapping for texture perfection
Optimize 3D scenes for efficiency
Craft materials and unique shaders
Employ advanced mesh editing techniques
Transition assets from Blender to UE5
Finalize scenes with professional lighting