Blender to Unreal Engine - Become a Dungeon Prop Artist

Have you ever wanted to build an entire game world using 3D props and assets that will populate your space and envelop players in medieval fantasy?

We have designed this course from the ground up to make sure that no matter your skill level, you will easily be able to follow along and, more importantly, learn most of the skills to create your own 3D game prop set.

In this course, you will build a small armory for your dungeon’s guard room, equipped with a couple of swords and a helmet next to a table with a candle on top, burning the night away as the guard sleeps and much more. You will learn how to build 3D props such as house banners, wall cages, stocks, a stretching rack, a guillotine, traditional stocks, a straw bed, table and chairs, torches, weapons rack, candles, books, parchment, gems, and other furniture. You will also learn how to bring these 3D models and props to life with custom materials, adding decals such as straw, blood, and stamps. This course will see you learn all the techniques that pros use and how they use them. Learn how to achieve realism using custom materials to create blood spatter that will look perfect for your torture chamber at the bottom of your dungeon!

Later, you will also learn how to export these assets from Blender and import them to Unreal Engine 5 so that these 3D assets can be used in any other project.

By the end of this, you would have created over 50+ 3D dungeon props from scratch, which you can then use in your future projects.

All the resources for this course are available at: https://github.com/PacktPublishing/Blender-to-Unreal-Engine---Become-a-…

Type
video
Category
publication date
2023-01-31
what you will learn

Use Blender 3 and understand its new interface and shortcuts
Create rope and chain geometry nodes with optional side bars for ease of use
Learn how to use HDRIs as 3D model backgrounds for your portfolio
Create larger 3D props from smaller ones to populate an environment
Create a bucket water material using texture maps and opacity along with the gamma node
Set up an asset pack that can be easily imported into any Unreal Engine 5 project

duration
1765
key features
Learn to create over 50 stunning medieval dungeon assets and props * Enjoy the 3D prop and game asset modelling to game environment transition from Blender to Unreal Engine 5 * Become a Blender node guru by adding nodes to your imported maps to completely change the way they look and feel
approach
This is a complete hands-on course, where you will learn how to design game-ready medieval props for your dungeon by first creating the props in Blender and then importing them to Unreal Engine so that you can use them in any other projects.
audience
This course is designed for beginner 3D modelers who are eager to learn how to build medieval-themed AAA game-ready assets such as house banners, wall cages, stocks, a stretching rack, a guillotine, traditional stocks, torches, and much more.

Game designers who would like to design a set of over 50 3D game assets for an RPG medieval dungeon environment for games in Unreal Engine 5 can also benefit from this course.
meta description
Learn how to create over 50 stunning medieval dungeon assets and props enabling you to build an underground dungeon environment on your own using Blender and Unreal Engine 5
short description
Join this course to take your 3D modeling skills up a notch! Graduate to the next level of game design by learning all about the Blender to Unreal Engine 5 (UE5) professional workflow for medieval dungeon props. You will learn how to build assets in Blender and then how to import them into Unreal Engine 5 for your project.
subtitle
Become a prop artist using Blender and Unreal Engine 5 with this complete step-by-step guide
keywords
Blender, Unreal engine, Medieval, 3D modelling, Eevee, Cycles, geometry nodes
Product ISBN
9781837639441