Unreal Engine 4 has become a leading resource in the creation of games, animations, television shows, and illustrations. In this course, you will learn how easy it is to apply real-time cloth animation to your characters in UE4 with simple steps. Once a very difficult task, the folks at Epic Games have made this process a lot easier and fun using Unreal Engine 4. You will learn how to use UE4's WIND tool to get your character's clothing to blow with the wind. You will also learn about physics assets and how to set them on your character to create amazing animations that make it look like you took days to hand animate! Be among the few who know how to use this hidden feature of Unreal Engine 4. No additional software programs are needed to achieve cloth simulation and animation.
All the code and supporting files for this course are available here: https://github.com/PacktPublishing/Learn-How-to-Do-Amazing-Cloth-Animat…
Access the incredibly detailed Paragon SEVAROG and Paragon NARBASH that are fully rigged characters
Learn how to use the fun and powerful cloth tools in Unreal Engine in a few easy steps
Create reusable animation assets that can be imported into Sequencer, blended with other animations, and then exported to a cinematic movie file
Discover how to create an animation asset from your cloth and physics character setup
Use your characters in games, films, television, and commercials