JavaScript is a core technology programming language of the World Wide Web with HTML and CSS. Almost all websites use JavaScript as a webpage client, often with third-party libraries. JavaScript is a multi-paradigm that supports event-driven, functional, and imperative coding with APIs to work with text, dates, regular expressions, data structures, and the Document Object Model (DOM).
This course begins with a foundation in JavaScript, covering arrays, functions, objects, events, DOM, web APIs, loops, math, date and timers, and canvas drawing. Create a video player with customized controls and a fun shape-drop game. Explore trickier concepts such as async JavaScript, scope, hoisting, and closures, before finishing two projects. Finally, you will build a small app called “Leaving so Soon” to woo visitors with an offer when trying to leave the website and a fully functional JavaScript image carousel.
By the end of the course, you will understand the concepts of JavaScript programming and advanced concepts like Async JavaScript, scope, hoisting, and closure. You can apply the concepts in project samples from a real-world scenario to understand JavaScript programming. You will be able to create apps and games using JavaScript programming.
All resources are available at: https://github.com/PacktPublishing/Modern-JavaScript-For-Beginners
Learn the basics of arrays, functions, objects, events, and the DOM
Understand the concepts of using loops and conditional statements
Know about objects, math, date, timers, and drawing on canvas
Explore complex Async JavaScript, scope, hoisting, and closure
Build a working video player with fully customized controls
Create an app called “Leaving so soon” to woo visitors with an offer