The Art of Doing: Dive into Android development with Kotlin is a course that takes the time to lay a foundation and build upon it. We won’t just get Android Studio installed and rush through all it does for us in creating a project. Instead, we will walk through each file created and the given starter code, so you feel like you are in control of the applications you are writing! We’ll continue on this trend of fully explaining and gaining a mastery level of understanding of concepts as we explore various views, layout styles, view and data binding, fragments and navigation, and lastly MVVM architecture.
In this course, we will walk through, step by step, how to design the layout and the functionality of unique, engaging, and purposeful apps. Together, we will work through 15 sections of this course. Each section will highlight concepts and ideas, explaining every step along the way and answering any questions you might have.
By the end of this course, you will be coming up with your own app ideas and feel confident enough in your abilities to create them.
The complete code bundle for this course is available at https://github.com/PacktPublishing/The-Art-of-Doing-Dive-Into-Android-D…
Create your own Android apps using Android Studio and Kotlin
Test and upload your applications on your own physical/emulated devices
How to design app layouts using linear and constraint layouts
How to use binding objects (view and data binding) to improve projects
How to implement navigation and fragments for dynamic apps
How to implement view models and live data
* Create 6 full-fledge applications as well as many more "learning" applications throughout the course
* Learn to code in Kotlin, Google’s official language for Android application development
Also, students who have gained an introductory level knowledge in another language (Python, JavaScript) and are looking for ways to apply their knowledge can benefit from this course.
One must have a basic understanding of computer programming principles such as variables, conditionals, loops, and functions as these won’t be covered. Also, have a computer capable of running Android Studio or the Android Emulator or a physical Android device for testing.