Elevating Game Experiences with Unreal Engine 5

Immerse yourself in the Unreal game projects with this book, written by four highly experienced industry professionals with many years of combined experience with Unreal Engine. Elevating Game Experiences with Unreal Engine 5 will walk you through the latest version of Unreal Engine by helping you get hands-on with the game creation projects.
The book starts with an introduction to the Unreal Editor and key concepts such as actors, blueprints, animations, inheritance, and player input. You'll then move on to the first of three projects, building a dodgeball game, where you'll learn the concepts of line traces, collisions, projectiles, user interface, and sound effects. You’ll also discover how to combine these concepts to showcase your new skills. The second project, a side-scroller game, will help you implement concepts such as animation blending, enemy AI, spawning objects, and collectibles. And finally, you'll cover the key concepts in creating a multiplayer environment as you work on the third project, an FPS game.
By the end of this Unreal Engine book, you'll have a broad understanding of how to use the tools that the game engine provides to start building your own games.

Type
ebook
Category
publication date
2022-09-23
what you will learn

Create a fully functional third-person character and enemies
Implement navigation with keyboard, mouse, and gamepad
Program logic and game mechanics with collision and particle effects
Explore AI for games with Blackboards and behavior trees
Build character animations with animation blueprints and montages
Polish your game with stunning visual and sound effects
Explore the fundamentals of game UI using a heads-up display
Discover how to implement multiplayer in your games

no of pages
760
duration
1520
key features
Kickstart your career or develop a new hobby by learning game development with Unreal Engine 5 and C++ * Learn techniques to prototype and develop your own ideas with key images printed in color * Reinforce your skills with project-based learning by building a series of games from scratch
approach
This book helps you build practical skills with hands-on examples, exercises, and activities. It uses a modular, project-based approach, so you can progress at your own pace. You can take up a single exercise each day, or spend a whole weekend building an entire game. Learning on your terms, you'll be able to build key skills in a way that’s both effective and enjoyable.
audience
This book is for game developers looking to get started with using Unreal Engine 5 for their game development projects. Anyone who has used Unreal Engine before and wants to consolidate, improve, and apply their skills will find this book useful. To better grasp the concepts explained in this book, prior knowledge of C++ basics such as variables, functions, classes, polymorphism, and pointers is required. For full compatibility with the IDE used in this book, a Windows system is recommended
meta description
Get hands-on with game development tools and techniques to build game project using the latest version of Unreal Engine and C++, two of the most widely used tools in the games industry
short description
This book starts with the fundamentals of Unreal Engine 5 and progressively helps you build your knowledge and skills through three easy-to-follow game projects. You'll take a hands-on approach to equip yourself with the tools needed to develop your own high-quality, immersive games.
subtitle
Bring your game ideas to life using the new Unreal Engine 5 and C++
keywords
UI design; Lumen; UI design book; Ui ux; Ai/ml; Game dev; Game AI
Product ISBN
9781803239866