Hands-On GUI Application Development in Go

Go is often compared to C++ when it comes to low-level programming and implementations that require faster processing, such as Graphical User Interfaces (GUIs). In fact, many claim that Go is superior to C++ in terms of its concurrency and ease of use. Most graphical application toolkits, though, are still written using C or C++, and so they don't enjoy the benefits of using a modern programming language such as Go.
This guide to programming GUIs with Go 1.11 explores the various toolkits available, including UI, Walk, Shiny, and Fyne. The book compares the vision behind each project to help you pick the right approach for your project. Each framework is described in detail, outlining how you can build performant applications that users will love. To aid you further in creating applications using these emerging technologies, you'll be able to easily refer to code samples and screenshots featured in the book. In addition to toolkit-specific discussions, you'll cover more complex topics, such as how to structure growing graphical applications, and how cross-platform applications can integrate with each desktop operating system to create a seamless user experience. By delving into techniques and best practices for organizing and scaling Go-based graphical applications, you'll also glimpse Go's impressive concurrency system. In the concluding chapters, you'll discover how to distribute to the main desktop marketplaces and distribution channels.
By the end of this book, you'll be a confident GUI developer who can use the Go language to boost the performance of your applications.

Type
ebook
Category
publication date
2019-02-25
what you will learn

Understand the benefits and complexities of building native graphical applications
Gain insights into how Go makes cross-platform graphical application development simple
Build platform-native GUI applications using andlabs/ui
Develop graphical Windows applications using Walk
Create multiplatform GUI applications using Shiny, Nuklear, and Fyne
Use Go wrappers for GTK and Qt for GUI application development
Streamline your requirements to pick the correct toolkit strategy

no of pages
450
duration
900
key features
Conceptualize and build state-of-art GUI applications with Golang (Go) * Tackle the complexity of varying GUI application sizes with a structured and scalable approach * Get hands-on experience of GUI development with Shiny, and labs/ui, Fyne, and Walk *
approach
This book is a step by step guide for developers seeking to use GUI in their applications with Go Language. As we progress through chapters we will explore the most popular GUI packages available and compare the visions behind each toolkit to help pick the right approach for the project followed by its detail to build beautiful, performant applications
audience
This book is designed for Go developers who are interested in building native graphical applications for desktop computers and beyond. Some knowledge of building applications using Go is useful, but not essential. Experience in developing GUIs is not required as the book explores the benefits and challenges they pose. This book will also be beneficial for GUI application developers who are interested in trying Go.
meta description
Discover Golang's GUI libraries such as Go-GTK (GIMP Toolkit) and Go-Qt and build beautiful, performant, and responsive graphical applications
short description
Hands-On GUI Application Development in Go will help you to extend your knowledge of Golang and become a confident graphical application developer with Go. The book explores many graphical libraries available for Go to show how GUIs can be created for applications. This book is a guide to the most popular Go GUI Frameworks and techniques
subtitle
Build responsive, cross-platform, graphical applications with the Go programming language
keywords
GUI, GO, Golang, Fyne, GXUI
Product ISBN
9781789138412