Modern Game Testing

Few things are more annoying for gamers than encountering a buggy new game. This often leads to negative reviews, and in turn, you’ll find that demand for your games declines. The solution lies in better quality assurance (QA) – and Modern Game Testing will show you how to achieve just that. Whether you’re a new tester, developer or producer, the QA testing techniques shown in this book, using modern methodologies and the latest technology, will have you releasing quality games that are on time and, most importantly, on budget.
The book begins by introducing you to QA and the various types of tests that are performed on games. You’ll then explore test cases and bug reporting, building tests for different platforms (even consoles and PCs), and LiveOps and test management. As you advance, you’ll build a QA team from scratch and work with remote QA testers. The chapters help you take a more traditional approach to learning lessons, enabling you to examine the modern agile approach and various testing strategies that you can then adopt. All angles are covered with oodles of examples, so you’ll have everything you need to implement QA strategies in your organization.
By the end of this book, you’ll have a clear understanding of the modern methodologies of QA testing for games, and be able to build efficient, reliable, and long-lasting QA teams.

Type
ebook
Category
publication date
2023-07-21
what you will learn

Conduct compliance, regression, and localization tests, among others
Build and optimize test sets for testing mobile games
Find out how to set up an efficient bug flow
Write optimal bug reports that differentiate between priority and severity
Pick the optimal testing approach for each phase of game development
Discover how to use equivalence partitioning, boundary analysis, and decision tables
Master live ops QA and handle live bugs

no of pages
232
duration
464
key features
Set up a test environment, create test plans, and learn to communicate with developers * Discover how to build efficient QA teams either in-house or remotely * Increase your chances of career advancement and your employability in the gaming industry
approach
This is a pragmatic guide to the QA analyst role within game projects, providing details of how real game test teams plan tests for the most complex features built in modern video games. With this knowledge, test teams will be able to identify more considerations during test planning and confidently plan for a broader set of game features. The book provides a hands-on approach to test analysis and design for a wide range of common game features.
audience
This book is for game testers, game producers, game developers, testing managers, and other QA professionals who want to learn more about modern approaches to QA and utilizing them to build more efficient and cost-effective QA teams and products. Prior professional testing experience is desirable, either in software or games testing and/or experience working in the gaming industry. Basic familiarity with agile working practices such as scrum is needed to fully understand all the concepts explained in this book.
meta description
Implement modern and agile QA practices to ensure your games are high quality, on budget, and released on time
Purchase of the print or Kindle book includes a free PDF eBook
short description
Modern Game Testing provides a comprehensive overview of modern game QA testing implemented by game companies and studios for all platforms, with a focus on mobile F2P games. This book is filled with several practical examples of how to overcome common obstacles and organize your QA efforts.
subtitle
Learn how to test games like a pro, optimize testing effort, and skyrocket your QA career
keywords
Unreal; Unity; unity game; unreal engine; QA analyst; Usability testing; beta test
Product ISBN
9781803244402