Monkey is a programming language and toolset that allows its user to develop modern 2D games easily for mobile and other platforms like iOS, Android, HTML5, FLASH, OSX, Windows and XNA. With Monkey you can create best selling games in a matter of weeks, instead of months.Monkey Game Development Beginner's Guide provides easy-to-follow step by step instructions on how to create eight different 2D games and how to deploy them to various platforms and markets. Learning about the structure of Monkey and how everything works together you will quickly create eight classical games and publish them to the modern app markets. Throughout the book you will learn important game development techniques like collision detection, handling player input with mouse, keyboard or touch events and creating challenging computer AI. The author explains how to emit particle effects, play sound and music files, use sprite sheets, load or save high-score tables and handle different device resolutions. Finally you will learn how to monetize your games so you can generate revenue.
Implement collision detection and optimize it for mobile devices
Handle game controls via touch, keyboard, mouse and accelerometer input
Load and playback sound effects and music
Sign your applications and publish them to different markets
Use 3rd party modules like the fantomEngine game framework to speed up your game development process
Store the data of your different game objects effectively in lists, stacks and classes
Structure your monkey script into separate objects and files so your code is better maintainable
Save and load application states and load level data from text files